execute method
Future<void>
execute(
)
override
Implementation
@override
Future<void> execute() async {
final lib = Directory('lib');
if (lib.existsSync()) {
final arch = findCurrentArchitecture();
if (arch == null) {
var choice = UserInput.menu(options: [
"Clean Architecture - BLoC - Feature wise",
"MVVM - Provider - Feature wise",
], prompt: "Choose architecture pattern (example:1)");
print("");
blueLog("Initializing your project...");
print("");
switch (choice) {
case 1:
await _initArchitecture(
structure: TddCleanStructure(),
dependencies:
"dartz flutter_bloc injectable freezed_annotation get_it dio intl go_router",
devDependencies:
"build_runner freezed injectable_generator mocktail",
);
break;
case 2:
await _initArchitecture(
structure: MvvmStructure(),
dependencies:
"provider injectable freezed_annotation get_it dio intl go_router",
devDependencies:
"build_runner freezed injectable_generator mocktail",
);
break;
default:
print("Choice not found");
break;
}
} else {
if (arch == "tdd-brf") {
showWarning("tdd clean", "brf");
} else if (arch == "mvc-grl") {
showWarning('mvc', "grl");
} else if (arch == "mvvm-feature") {
showWarning('mvvm', "feature");
}
}
} else {
redLog("[ERROR] lib folder not found");
}
}