PulseAnimation constructor

const PulseAnimation({
  1. Key? key,
  2. required Widget child,
  3. AnimateType animateType = AnimateType.once,
  4. double scaleAmount = 1.1,
  5. double durationMilliseconds = 1200,
  6. Duration delay = const Duration(milliseconds: 0),
  7. bool developerMode = false,
})

Implementation

const PulseAnimation({
  Key? key,
  required this.child,
  this.animateType = AnimateType.once,
  this.scaleAmount = 1.1,
  this.durationMilliseconds = 1200,
  this.delay = const Duration(milliseconds: 0),
  this.developerMode = false,
}) : super(key: key);