computeLevelAngleSpace method
Implementation
num computeLevelAngleSpace(List<GraphNode> list, num radius) {
num dr = radius * 2 * pi;
///周长
num tmp = 0;
for (var node in list) {
tmp += pi * getNodeSize(node);
}
double p = tmp / dr;
num remainAngle = sweepAngle * (1 - p);
return remainAngle / list.length;
}