CircleSymbol class

Inheritance

Constructors

CircleSymbol({SNumber innerRadius = SNumber.zero, SNumber outerRadius = const SNumber.percent(100), Color innerColor = Colors.blueAccent, Color outerColor = Colors.blueAccent, bool fill = true, double strokeWidth = 1})
const
CircleSymbol.normal({SNumber outerRadius = const SNumber(100, true), Color color = Colors.blueAccent})
const

Properties

fill → bool
final
hashCode → int
The hash code for this object.
no setterinherited
innerColor → Color
final
innerRadius → SNumber
final
outerColor → Color
final
outerRadius → SNumber
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
strokeWidth → double
final

Methods

draw(Canvas canvas, Paint paint, Offset offset, Size size) → void
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited