drawInnerCircle method
Implementation
void drawInnerCircle(Canvas canvas, Paint paint) {
if (axis.axisStyleFun == null) {
return;
}
int circleCount = scale.tickCount;
if (circleCount <= 0) {
circleCount = 1;
}
double interval = props.distance / circleCount;
for (int i = 1; i < circleCount; i++) {
LineStyle? style = axis.axisStyleFun!.call(i - 1, circleCount, null);
style?.drawArc(canvas, paint, i * interval, 0, 360);
}
}