RadialShader constructor

const RadialShader(
  1. List<Color> colors, {
  2. List<double>? colorStops,
  3. TileMode tileMode = ui.TileMode.clamp,
  4. Float64List? matrix4,
  5. Offset? focal,
  6. double focalRadius = 0.0,
})

Implementation

const RadialShader(
    this.colors, {
      this.colorStops,
      this.tileMode = ui.TileMode.clamp,
      this.matrix4,
      this.focal,
      this.focalRadius = 0.0,
    });