eachRender method

void eachRender(
  1. Canvas canvas,
  2. Size size
)

Implementation

void eachRender(Canvas canvas, Size size) {
  if (_drawing) {
    return;
  }
  _drawing = true;
  if (_firstDraw) {
    _firstDraw = false;
  }
  for (var element in context.renderList) {
    element.draw(canvas);
  }
  _drawing = false;
}