drawPolygonArea method
Implementation
void drawPolygonArea(Canvas canvas, Paint paint, List<Offset> points, {double? colorOpacity}) {
if (_notDraw()) {
return;
}
if (points.isEmpty) {
return;
}
if (points.length == 1) {
fillPaint(paint, null);
canvas.drawPoints(PointMode.points, points, paint);
return;
}
Path path = Path();
path.moveTo(points[0].dx, points[0].dy);
for (int i = 1; i < points.length; i++) {
Offset offset = points[i];
path.lineTo(offset.dx, offset.dy);
}
if (points.length >= 3) {
path.close();
}
fillPaint(paint, path.getBounds(), colorOpacity: colorOpacity);
paint.style = PaintingStyle.fill;
canvas.drawPath(path, paint);
border?.drawPolygon(canvas, paint, points, close: true);
}