apply method

  1. @override
void apply(
  1. ForceSimulation simulation
)
override

Applies the force to the simulation.

Implementation

@override
void apply(ForceSimulation simulation) {
  final alpha = simulation.alpha;

  for (final node in simulation.nodes) {
    if (node.fixed) continue;
    node.vx += (x - node.x) * strength * alpha;
  }
}