AnimationCommand class final

A command that is sent to control an animation by interacting with an animation controller identified by controllerId. The command specifies the method to be executed, such as forward, reverse, repeat, or toggle, on the animation controller. It also identifies the animated property key using animatedPropKey, which is affected by the animation.

Constructors

AnimationCommand.new({required String controllerId, required AnimationMethod method, required String animatedPropKey})

Properties

animatedPropKey String
final
controllerId String
final
hashCode int
The hash code for this object.
no setterinherited
method AnimationMethod
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited