addSelfIntersectionNode method
Implementation
void addSelfIntersectionNode(int argIndex, Coordinate coord, int loc) {
if (isBoundaryNode(argIndex, coord)) {
return;
}
if ((loc == Location.boundary) && _useBoundaryDeterminationRule) {
insertBoundaryPoint(argIndex, coord);
} else {
insertPoint(argIndex, coord, loc);
}
}