addConnCommand method

  1. @override
void addConnCommand(
  1. String? key,
  2. Object? value
)
override

add server command, will be called only when used as server connection

Implementation

@override
void addConnCommand(String? key, Object? value) {
  _msgCommand ??= <dynamic, dynamic>{};
  if (key != null) {
    _msgCommand![key] = value;
  }
  requireSend();
}