CheckBoxProperty class
Constructors
-
CheckBoxProperty({bool tristate = false, MouseCursor? mouseCursor, Color? activeColor, MaterialStateProperty<
Color?> ? fillColor, Color? checkColor, Color? focusColor, Color? hoverColor, MaterialStateProperty<Color?> ? overlayColor, double? splashRadius, MaterialTapTargetSize? materialTapTargetSize, VisualDensity? visualDensity, FocusNode? focusNode, bool autofocus = false, OutlinedBorder? shape, BorderSide? side})
Properties
- activeColor → Color?
-
final
- autofocus → bool
-
final
- checkColor → Color?
-
final
-
fillColor
→ MaterialStateProperty<
Color?> ? -
final
- focusColor → Color?
-
final
- focusNode → FocusNode?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hoverColor → Color?
-
final
- materialTapTargetSize → MaterialTapTargetSize?
-
final
- mouseCursor → MouseCursor?
-
final
-
overlayColor
→ MaterialStateProperty<
Color?> ? -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → OutlinedBorder?
-
final
- side → BorderSide?
-
final
- splashRadius → double?
-
final
- tristate → bool
-
final
- visualDensity → VisualDensity?
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited