DropdownSearchPopupState<T> class

Inheritance

Constructors

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
getLoadedItems List<T>
no setter
getSelectedItem List<T>
no setter
hashCode int
The hash code for this object.
no setterinherited
isAllItemSelected bool
no setter
isInfiniteScrollEnded bool
getter/setter pair
lastSearchText String
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scrollController ScrollController
final
searchBoxController TextEditingController
getter/setter pair
widget DropdownSearchPopup<T>
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
closePopup() → void
close popup
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
deselectAllItems() → void
deselectItems(List<T> itemsToDeselect) → void
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant DropdownSearchPopup<T> oldWidget) → void
Called whenever the widget configuration changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onValidate() → void
validation of selected items
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
searchBoxControllerListener() → void
selectAllItems() → void
selectItems(List<T> itemsToSelect) → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited