useFrameInterpolation method
Implementation
bool useFrameInterpolation() {
if (dotLottiePlayer != null && !isDisposed) {
try {
final player = dotLottiePlayer as JSObject;
final result = player['useFrameInterpolation'.toJS];
return (result as JSBoolean).toDart;
} catch (e) {
return false;
}
}
return false;
}