texStorage2D method
      
void
texStorage2D()
      
     
    
The WebGL2RenderingContext.texStorage2D() method of the
WebGL API
specifies all levels of
two-dimensional texture storage.
Implementation
external void texStorage2D(
  GLenum target,
  GLsizei levels,
  GLenum internalformat,
  GLsizei width,
  GLsizei height,
);