deleteMesh method

  1. @override
void deleteMesh(
  1. Mesh mesh
)
override

Implementation

@override
void deleteMesh(Mesh mesh) {
  if (mesh is _OGLMesh) {
    gldtDeleteBuffers([mesh._vertexBuffer, mesh._indexBuffer]);
    gldtDeleteVertexArrays([mesh._vaoHandle]);
  }
}