createEffect method

  1. @override
Effect createEffect(
  1. String vertexSource,
  2. String fragmentSource,
  3. List<String> uniforms
)
override

Creates an effect for the target platform.

Remember to call deleteEffect to free resources when done.

Implementation

@override
Effect createEffect(
        String vertexSource, String fragmentSource, List<String> uniforms) =>
    _OGLEffect(vertexSource, fragmentSource, uniforms);