ripple method

void ripple(
  1. bool enable, {
  2. Color? splashColor,
  3. Color? highlightColor,
})
inherited

Material ripple effect

Implementation

void ripple(bool enable, {Color? splashColor, Color? highlightColor}) {
  _styleModel.ripple = RippleModel(
    enable: enable,
    splashColor: splashColor,
    highlightColor: highlightColor,
  );
}