Division

A simple to use yet powerfull styling widget with syntax inspired by CSS.

Built with Division

App designer

Code

Getting Started

The Division widget has 3 properties. A style property, a gesture property and a child property. As simple as that!

Division(
  style: StyleClass, 
  gesture: GestureClass, 
  child: Widget,
);

Having all style gathered at one place has alot of advantages. For example

  • It is easy to outsource the style into variables or to a completely different place.
  • It is easy to read and understand
  • Easy to learn if you already know CSS
  • Much more

Simple example

Import

import 'package:division/division.dart';

Code

Division(
  style: StyleClass()
    ..padding(horizontal: 30, vertical: 15)
    ..background.hex('77A6F7')
    ..borderRadius(all: 30)
    ..alignment.center()
    ..elevation(10, color: rgb(150,150,150)),

  gesture: GestureClass()
    ..onTap(() => print('Button pressed')),
        
  child: Text('Klick me', style: myTextStyle),
)

The result

Style property

The style property expects a StyleClass which is a class holding all the styling for the widget.

There is also the option to use the class S as a shorthand.

StyleClass

To add a style to the StyleClass, call the style methods: ..[style]

On construction, choose to use radians or not when giving circular values.

 Styleclass({bool useRadians = false})

Alignment

..alignment.[alignment] // alignment.topCenter()

Alignment of the widget itself, not the child.

Align child

..alignmentChild.[alignment] // alignment.topCenter()

Alignment of the child.

Padding

..padding({double all, 
      double horizontal, 
      double vertical, 
      double top, 
      double bottom, 
      double left, 
      double right})

All properties work together. padding(all: 10, top: 30) is valid

Margin

..margin({double all,
      double horizontal,
      double vertical,
      double top,
      double bottom,
      double left,
      double right})

All properties work together. margin(all: 10, top: 30) is valid

Background color

..background.color(Color)
..background.hex(xxxxxx)
..background.rgba(int, int, int, [double])

color format options: hex('#xxxxxx'), rgba(int, int, int, double) or Color.

Background image

..background.image(
      {String url, 
      String path, 
      ColorFilter colorFilter, 
      BoxFit fit, 
      AlignmentGeometry alignment = Alignment.center, 
      ImageRepeat repeat = ImageRepeat.noRepeat})

Eighter the url or the path has to be specified. url is for network images and path is for local images.

Background blur

..background.blur(double blur)

Blurs the background. Can be used for example to achieve a "frosted glass" effect:

StyleClass()
  ..background.blur(10)
  ..background.rgba(255,255,255,0.15)

Does not work together with rotate().

Gradient

..linearGradient({AlignmentGeometry begin = Alignment.left,
      AlignmentGeometry end = Alignment.right,
      @required List<Color> colors,
      TileMode tileMode = TileMode.clamp,
      List<double> stops})

..radialGradient(
      {AlignmentGeometry center = Alignment.center,
      double radius = 0.5,
      @required List<Color> colors,
      TileMode tileMode = TileMode.clamp,
      List<double> stops})

..sweepGradient(
      {AlignmentGeometry center = Alignment.center,
      double startAngle = 0.0,
      double endAngle, // default to 1.0 or 2 * pi, depending on if radians is enabled or not
      @required List<Color> colors,
      TileMode tileMode = TileMode.clamp,
      List<double> stops})

Choose between 3 gradient variants. sweepGradient() by default does not use radians for the startAngle and the endAngle. By default 0.25 equals 45 degrees, 1 equals one full turn etc. To change to use radians do: StyleClass(useRadians: true)...

color format options: hex('#xxxxxx'), rgb(int, int, int), rgba(int, int, int, double) or Color.

Opacity

..opacity(double opacity)

Opacity applied on the whole widget.

Value must not be negative.

Border

..border(
      {double all,
      double left,
      double right,
      double top,
      double bottom,
      Color color = const Color(0xFF000000),
      BorderStyle style = BorderStyle.solid})

Choose between all, left, right, top and bottom. all works together with the other properties. color format options: hex('#xxxxxx'), rgb(int, int, int), rgba(int, int, int, double) or Color.

Border radius

..borderRadius(
      {double all,
      double topLeft,
      double topRight,
      double bottomLeft,
      double bottomRight})

It is valid to use all together with single sided properties. Single sided properties will trump over the all property.

Box shadow

..boxShadow(
      {Color color = const Color(0x33000000),
      double blur,
      List<double> offset,
      double spread})

color format options: hex('#xxxxxx'), rgb(int, int, int), rgba(int, int, int, double) or Color. If defined while the elevation property is defined, the last one defined will be the style applied. offset is given in the format [double dx, double dy]

Elevation

..elevation(
      double elevation,
      {double angle = 0.0,
      Color color = const Color(0x33000000),
      double opacity = 1.0})

Elevates the widget with a boxShadow. If the elevation property is used at the same time as the boxShadow property, the last one defined will be the applied style.

color format options: hex('#xxxxxx'), rgb(int, int, int), rgba(int, int, int, double) or Color.

angle parameter takes a circular value. Eighter radians or not, depending on what is specified in the StyleClass constructor. 0.0 is down. If angle equals null the shadow will be directly under the widget.

opacity is a relative opacity constant. A value of 0.5 bisects the opacity value with a given elevation.

Scale

..scale(double ratio)

Scale the widget

Offset

..offset([double dx, double dy])

Offsets the widget

Rotate

..rotate(double angle)

Rotates the widget. By default one turn equals the value 1.0. To change to radians: StyleClass(useRadians: true).

Ripple

..ripple(bool enable, {dynamic splashColor, dynamic highlightColor})

Material ripple effect.

Overflow

..overflow.visible({Axis direction = Axis.vertical})
..overflow.scrollable({Axis direction = Axis.vertical})
..overflow.hidden()

Change child overflow behaviour. Choose the overflow direction with the direction parameter.

Animate

..animate([int duration, Curve curve = Curves.linear])

Animates the widget when one of its style properties changes. duration is given in milliseconds.

Add

..add(StyleClass styleClass, {bool override = false})

Adds a StyleClass to a StyleClass. By default the added StyleClass does not override already set style. Change override to true, to override already set style.

Width, minWidth, maxWidth, Height, minHeight, maxHeight

..[type](double dimension)

Gesture property

The gesture property expects a GestureClass which is a class containing all the gestures for the widget.

There is also the option to use the class G as a shorthand.

GestureClass

To add a style to the GestureClass, use the ..gesture syntax. The two dots is used to not return the gesture, but the GestureClass

..onTap()
..onTapUp()
..onTapCancel()
..onDoubleTap()
..onTapDown()
..onLongPress()
..onLongPressStart()
..onLongPressEnd()
..onLongPressMoveUpdate()
..onLongPressUp()
..onVerticalDragStart()
..onVerticalDragEnd()
..onVerticalDragDown()
..onVerticalDragCancel()
..onVerticalDragUpdate()
..onHorizontalDragStart()
..onHorizontalDragEnd()
..onHorizontalDragCancel()
..onHorizontalDragUpdate()
..onHorizontalDragDown()
..onForcePressStart()
..onForcePressEnd()
..onForcePressPeak()
..onForcePressUpdate()
..onPanStart()
..onPanEnd()
..onPanCancel()
..onPanDown()
..onPanUpdate()
..onScaleStart()
..onScaleEnd()
..onScaleUpdate()

Child property

Widget child

Libraries

division
presets