DiveSceneItem class
Constructors
- DiveSceneItem({DivePointerSceneItem? item, DiveSource? source, DiveScene? scene})
Properties
Methods
-
getTransformInfo(
) → Future< DiveTransformInfo> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
remove(
) → void - Remove the item from the scene.
-
setOrder(
DiveSceneItemMovement movement) → void - Set the Z order of a scene item within the scene.
-
toString(
) → String -
A string representation of this object.
override
-
updateTransformInfo(
DiveTransformInfo info) → Future< bool>
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited