Discord_RegisterSteamGame method
Implementation
void Discord_RegisterSteamGame(
ffi.Pointer<ffi.Int8> applicationId,
ffi.Pointer<ffi.Int8> steamId,
) {
return _Discord_RegisterSteamGame(
applicationId,
steamId,
);
}
void Discord_RegisterSteamGame(
ffi.Pointer<ffi.Int8> applicationId,
ffi.Pointer<ffi.Int8> steamId,
) {
return _Discord_RegisterSteamGame(
applicationId,
steamId,
);
}