DiscordMessageComponentTextInput class
Text inputs are an interactive component that render on modals. They can be used to collect short-form or long-form text.
- Inheritance
-
- Object
- DiscordMessageComponent
- DiscordMessageComponentTextInput
Constructors
Properties
- customId → String
-
a developer-defined identifier for the button, max 100 characters
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- label → String
-
the label for this component
final
- maxLength → int?
-
the maximum input length for a text input, min 1, max 4000
final
- minLength → int?
-
the minimum input length for a text input, min 0, max 4000
final
- placeholder → String?
-
custom placeholder text if the input is empty, max 100 characters
final
- required → bool?
-
whether this component is required to be filled, default true
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- style → int
-
the Text Input Style
final
- styleAsEnum → DiscordMessageComponentTextInputStyle
-
no setter
- type → int
-
The type of component
finalinherited
- typeAsEnum → DiscordMessageComponentType
-
no setterinherited
- value → String?
-
a pre-filled value for this component, max 4000 characters
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- customIdEntry → const String
- labelEntry → const String
- maxLengthEntry → const String
- minLengthEntry → const String
- placeholderEntry → const String
- requiredEntry → const String
- styleEntry → const String
- valueEntry → const String