EnemyData constructor

const EnemyData({
  1. required Image image,
  2. required int nFrames,
  3. required double stepTime,
  4. required Vector2 textureSize,
  5. required double speedX,
  6. required bool canFly,
})

Implementation

const EnemyData({
  required this.image,
  required this.nFrames,
  required this.stepTime,
  required this.textureSize,
  required this.speedX,
  required this.canFly,
});