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dino_run package
documentation
game/audio_manager.dart
AudioManager
resumeBgm method
resumeBgm method
dark_mode
light_mode
resumeBgm
method
void
resumeBgm
(
)
Implementation
void resumeBgm() { if (settings.bgm) { FlameAudio.bgm.resume(); } }
dino_run package
documentation
game/audio_manager
AudioManager
resumeBgm method
AudioManager class