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dino_run package
documentation
game/audio_manager.dart
AudioManager
playSfx method
playSfx method
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playSfx
method
void
playSfx
(
String
fileName
)
Implementation
void playSfx(String fileName) { if (settings.sfx) { FlameAudio.play(fileName); } }
dino_run package
documentation
game/audio_manager
AudioManager
playSfx method
AudioManager class