Input$LoyaltySettingsUpdateInput constructor
Input$LoyaltySettingsUpdateInput({
- Input$LoyaltySettingsWalletQualitativeInput? qualitative,
- Input$LoyaltySettingsWalletQuantitativeInput? quantitative,
- Input$LoyaltySettingsOnsiteConverterSetInput? onsiteConverter,
- Input$LoyaltySettingsWalletCardInput? loyaltyCard,
- Input$LoyaltySettingsWalletLeaderboardInput? leaderboard,
- Input$LoyaltySettingsWalletSubscribersInput? subscribers,
- Input$LoyaltySettingsPrelevelInput? prelevel,
- List<
String> ? redeem, - Input$InactivityInput? inactivity,
- required String id,
Implementation
factory Input$LoyaltySettingsUpdateInput({
Input$LoyaltySettingsWalletQualitativeInput? qualitative,
Input$LoyaltySettingsWalletQuantitativeInput? quantitative,
Input$LoyaltySettingsOnsiteConverterSetInput? onsiteConverter,
Input$LoyaltySettingsWalletCardInput? loyaltyCard,
Input$LoyaltySettingsWalletLeaderboardInput? leaderboard,
Input$LoyaltySettingsWalletSubscribersInput? subscribers,
Input$LoyaltySettingsPrelevelInput? prelevel,
List<String>? redeem,
Input$InactivityInput? inactivity,
required String id,
}) =>
Input$LoyaltySettingsUpdateInput._({
if (qualitative != null) r'qualitative': qualitative,
if (quantitative != null) r'quantitative': quantitative,
if (onsiteConverter != null) r'onsiteConverter': onsiteConverter,
if (loyaltyCard != null) r'loyaltyCard': loyaltyCard,
if (leaderboard != null) r'leaderboard': leaderboard,
if (subscribers != null) r'subscribers': subscribers,
if (prelevel != null) r'prelevel': prelevel,
if (redeem != null) r'redeem': redeem,
if (inactivity != null) r'inactivity': inactivity,
r'id': id,
});