CopyWith$Input$VisualsInput<TRes> constructor

CopyWith$Input$VisualsInput<TRes>(
  1. Input$VisualsInput instance,
  2. TRes then(
    1. Input$VisualsInput
    )
)

Implementation

factory CopyWith$Input$VisualsInput(
  Input$VisualsInput instance,
  TRes Function(Input$VisualsInput) then,
) = _CopyWithImpl$Input$VisualsInput;