CopyWith$Input$VapidKeyInput<TRes> constructor

CopyWith$Input$VapidKeyInput<TRes>(
  1. Input$VapidKeyInput instance,
  2. TRes then(
    1. Input$VapidKeyInput
    )
)

Implementation

factory CopyWith$Input$VapidKeyInput(
  Input$VapidKeyInput instance,
  TRes Function(Input$VapidKeyInput) then,
) = _CopyWithImpl$Input$VapidKeyInput;