CopyWith$Input$FBPixelEventDataInput<TRes> constructor

CopyWith$Input$FBPixelEventDataInput<TRes>(
  1. Input$FBPixelEventDataInput instance,
  2. TRes then(
    1. Input$FBPixelEventDataInput
    )
)

Implementation

factory CopyWith$Input$FBPixelEventDataInput(
  Input$FBPixelEventDataInput instance,
  TRes Function(Input$FBPixelEventDataInput) then,
) = _CopyWithImpl$Input$FBPixelEventDataInput;