onBarrierClick property
What a scrim/barrier tap should do, for outsideTapBehavior == 'dismiss'.
Null means use the engine default (advance) — i.e. 'next'.
Implementation
final VoidCallback? onBarrierClick;
What a scrim/barrier tap should do, for outsideTapBehavior == 'dismiss'.
Null means use the engine default (advance) — i.e. 'next'.
final VoidCallback? onBarrierClick;