AnimatedChild class

Inheritance

Constructors

AnimatedChild({Key? key, Key? btnKey, required Animation<double> animation, int? index, Color? backgroundColor, Color? foregroundColor, double? elevation = 6.0, Size buttonSize = const Size(56.0, 56.0), Widget? child, String? label, TextStyle? labelStyle, List<BoxShadow>? labelShadow, Color? labelBackgroundColor, Widget? labelWidget, bool visible = true, VoidCallback? onTap, required LabelLocation? labelLocation, VoidCallback? onLongPress, VoidCallback? toggleChildren, ShapeBorder? shapeBorder, String? heroTag})
const

Properties

backgroundColor Color?
final
btnKey Key?
final
buttonSize Size
final
child Widget?
final
elevation double?
final
foregroundColor Color?
final
hashCode int
The hash code for this object.
no setterinherited
heroTag String?
final
index int?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
label String?
final
labelBackgroundColor Color?
final
labelLocation LabelLocation?
final
labelShadow List<BoxShadow>?
final
labelStyle TextStyle?
final
labelWidget Widget?
final
listenable Listenable
The Listenable to which this widget is listening.
finalinherited
onLongPress VoidCallback?
final
onTap VoidCallback?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shapeBorder ShapeBorder?
final
toggleChildren VoidCallback?
final
visible bool
final

Methods

build(BuildContext context) Widget
Override this method to build widgets that depend on the state of the listenable (e.g., the current value of the animation).
override
createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<AnimatedWidget>
Subclasses typically do not override this method.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited