removeAndAddObjects method

void removeAndAddObjects(
  1. List<GeometryMapObject> objectsToRemove,
  2. List<GeometryMapObject> objectsToAdd
)

Удаление и добавление объектов в источник.

Implementation

void removeAndAddObjects(
  List<GeometryMapObject> objectsToRemove,
  List<GeometryMapObject> objectsToAdd
)  {
  var _a1 = objectsToRemove._copyFromDartTo_CArray_CGeometryMapObject();
  var _a2 = objectsToAdd._copyFromDartTo_CArray_CGeometryMapObject();
  void res = _CGeometryMapObjectSource_removeAndAddObjects_CArray_CGeometryMapObject_CArray_CGeometryMapObject(_CGeometryMapObjectSourceMakeDefault().._impl=_self, _a1, _a2);
  _a2._releaseIntermediate();
  _a1._releaseIntermediate();
  return res;
}