AppCubit class

Constructors

AppCubit(AppState state)

Properties

allCubits List<CubitEntity>
no setter
cubitUpdates Stream<CubitUpdate>
no setter
getAllVariables Map<ID, VariableInfoEntity>
no setter
getCurrentStatesVariables Map<ID, VariableInfoEntity>
no setter
hashCode int
The hash code for this object.
no setterinherited
isClosed bool
Whether the bloc is closed.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state AppState
The current state.
no setterinherited
stream Stream<AppState>
The current stream of states.
no setterinherited

Methods

addError(Object error, [StackTrace? stackTrace]) → void
Reports an error which triggers onError with an optional StackTrace.
inherited
close() Future<void>
Closes the instance. This method should be called when the instance is no longer needed. Once close is called, the instance can no longer be used.
inherited
emit(AppState state) → void
Updates the state to the provided state. emit does nothing if the state being emitted is equal to the current state.
inherited
emitChanges(CubitEntity updatedCubit) → void
getCubitByID(ID id) CubitEntity
getCurrentStateByCubitId({required ID cubitID}) CubitStateEntity
getStateById({required ID cubitID, required ID stateID}) CubitStateEntity
getVariableById({required ID variableID, required ID cubitID, required ID stateID}) VariableCubitInfoEntity
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onChange(Change<AppState> change) → void
Called whenever a change occurs with the given change. A change occurs when a new state is emitted. onChange is called before the state of the cubit is updated. onChange is a great spot to add logging/analytics for a specific cubit.
inherited
onCubitChanged(CubitEntity updatedVariable) → void
onCubitsChanged(List<CubitEntity> cubits) → void
onError(Object error, StackTrace stackTrace) → void
Called whenever an error occurs and notifies BlocObserver.onError.
inherited
onForPlayChanged(bool value) → void
onPagesChanged(List<MapPagesEntry> pages) → void
toString() String
A string representation of this object.
inherited
updateVariable(ID cubitID, ID stateID, Variable variable) → void

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

checkEquality(dynamic a, dynamic b) bool