paint method
Paints the text's layers in a box whose top-left corner is at offset, faded as one by opacity.
Implementation
void paint(ui.Canvas canvas, TextGlyphs glyphs, ui.Offset offset, {double opacity = 1}) {
if (opacity <= 0) return;
final ui.Rect bounds = _bounds.shift(offset);
// A layer, rather than faded paints, so a fade reuses the laid-out letters.
if (opacity < 1) canvas.saveLayer(bounds, fadePaint(opacity));
if (_blurs.isEmpty) {
_paintLayers(canvas, glyphs, offset);
} else {
paintLayerBlurred(canvas, _blurs, _box.shift(offset), bounds, () => _paintLayers(canvas, glyphs, offset));
}
if (opacity < 1) canvas.restore();
}