process method
void
process(
{ - Duration delta = const Duration(milliseconds: 16),
})
Implementation
void process({Duration delta = const Duration(milliseconds: 16)}) {
_entityManager.processCreationQueue();
for (var system in _systems) {
if (stats != null) {
final systemStats =
stats!.getOrCreateSystemStats(system.name);
final stopwatch = Stopwatch()..start();
final entitiesBefore = _entityManager.entities.length;
system.process(delta);
stopwatch.stop();
systemStats.recordExecution(stopwatch.elapsed, entitiesBefore);
} else {
system.process(delta);
}
_entityManager.processDeletionQueue();
}
_worldTime += delta;
_frameCount++;
if (stats != null) {
_entityManager.updateArchetypeStats();
stats!.setFrameCount(_frameCount);
stats!.setWorldTime(_worldTime);
}
}