ScrollControllerX extension

on

Methods

animateBy(double offset, {Duration duration = const Duration(milliseconds: 100), Curve curve = Curves.decelerate}) Future<void>
animateToMax({Duration duration = const Duration(milliseconds: 100), Curve curve = Curves.decelerate}) Future<void>
animateToMin({Duration duration = const Duration(milliseconds: 100), Curve curve = Curves.decelerate}) Future<void>
jumpToMax() → void
jumpToMin() → void