runEffect method
void
runEffect()
Run the effect if needed based on dependency changes
Implementation
void runEffect() {
// Run effect if first time or dependencies changed
if (_prevDeps == null || !_areEqualDeps(_dependencies, _prevDeps!)) {
// Clean up previous effect if needed
if (_cleanup != null) {
_cleanup!();
_cleanup = null;
}
// Run the effect and store cleanup
_cleanup = _effect();
// Update previous dependencies
_prevDeps = List<dynamic>.from(_dependencies);
}
}