call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  var child = namedArguments[const Symbol('child')];
  if (child == null) {
    throw "child required in Center";
  }
  double? heightFactor =
      parseDouble(namedArguments[const Symbol('heightFactor')]);
  double? widthFactor =
      parseDouble(namedArguments[const Symbol('widthFactor')]);
  return Center(
    child: child as Widget,
    heightFactor: heightFactor,
    widthFactor: widthFactor,
  );
}