call method
Implementation
@override
Object? call(Interpreter interpreter, List<Object?> arguments,
Map<Symbol, Object?> namedArguments) {
Alignment alignment = Alignment.center;
var alignmentParsed = namedArguments[const Symbol('alignment')];
if (alignmentParsed != null) {
alignment = alignmentParsed as Alignment;
}
Widget? child;
var childParsed = namedArguments[const Symbol('child')];
if (childParsed != null) {
child = childParsed as Widget;
}
double? heightFactor =
parseDouble(namedArguments[const Symbol('heightFactor')]);
double? widthFactor =
parseDouble(namedArguments[const Symbol('widthFactor')]);
return Align(
child: child,
alignment: alignment,
heightFactor: heightFactor,
widthFactor: widthFactor,
);
}