call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  BorderSide side = BorderSide.none;
  var sideParsed = namedArguments[const Symbol('side')];
  if (sideParsed != null) {
    side = sideParsed as BorderSide;
  }
  BorderRadius borderRadius = BorderRadius.zero;
  var borderRadiusParsed = namedArguments[const Symbol('borderRadius')];
  if (borderRadiusParsed != null) {
    borderRadius = borderRadiusParsed as BorderRadius;
  }
  return ContinuousRectangleBorder(side: side, borderRadius: borderRadius);
}