call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  if (arguments.isEmpty) {
    throw "icon required in Icon";
  }
  var icon = arguments[0];
  double? size = parseDouble(namedArguments[const Symbol('size')]);
  Color? color;
  var colorParsed = namedArguments[const Symbol('color')];
  if (colorParsed != null) {
    color = colorParsed as Color;
  }
  return Icon(icon as IconData, size: size, color: color);
}