call method

  1. @override
Object call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  if (arguments.length < 2) {
    throw "skew requires 2 arguments";
  }
  double alpha = parseDouble(arguments[0]) ?? 0;
  double beta = parseDouble(arguments[1]) ?? 0;
  return Matrix4.skew(alpha, beta);
}