call method
Implementation
@override
Object call(Interpreter interpreter, List<Object?> arguments,
Map<Symbol, Object?> namedArguments) {
var context = namedArguments[const Symbol('context')];
if (context == null) {
throw "context required in showDialog";
}
bool barrierDismissible = true;
var barrierDismissibleParsed =
namedArguments[const Symbol('barrierDismissible')];
if (barrierDismissibleParsed != null) {
barrierDismissible = barrierDismissibleParsed as bool;
}
Color? barrierColor = Colors.black54;
var barrierColorParsed = namedArguments[const Symbol('barrierColor')];
if (barrierColorParsed != null) {
barrierColor = barrierColorParsed as Color;
}
var builder = namedArguments[const Symbol('builder')];
if (builder == null) {
throw "builder required in showDialog";
}
bool useSafeArea = true;
var useSafeAreaParsed = namedArguments[const Symbol('useSafeArea')];
if (useSafeAreaParsed != null) {
useSafeArea = useSafeAreaParsed as bool;
}
bool useRootNavigator = true;
var useRootNavigatorParsed =
namedArguments[const Symbol('useRootNavigator')];
if (useRootNavigatorParsed != null) {
useRootNavigator = useRootNavigatorParsed as bool;
}
return showDialog(
context: context as BuildContext,
barrierDismissible: barrierDismissible,
barrierColor: barrierColor,
useSafeArea: useSafeArea,
useRootNavigator: useRootNavigator,
builder: (ctx) {
return (builder as LoxFunction).call(interpreter, [ctx], {})
as Widget;
});
}