call method
Implementation
@override
Object? call(Interpreter interpreter, List<Object?> arguments,
Map<Symbol, Object?> namedArguments) {
if (arguments.isEmpty) {
throw "Argument must be at least 1.";
}
var pattern = arguments[0] as String;
bool unicode = false;
var unicodeParsed = namedArguments[const Symbol('unicode')];
if (unicodeParsed != null) {
unicode = unicodeParsed as bool;
}
bool multiLine = false;
var multiLineParsed = namedArguments[const Symbol('multiLine')];
if (multiLineParsed != null) {
multiLine = multiLineParsed as bool;
}
bool caseSensitive = true;
var caseSensitiveParsed = namedArguments[const Symbol('caseSensitive')];
if (caseSensitiveParsed != null) {
caseSensitive = caseSensitiveParsed as bool;
}
bool dotAll = false;
var dotAllParsed = namedArguments[const Symbol('dotAll')];
if (dotAllParsed != null) {
dotAll = dotAllParsed as bool;
}
return RegExpIns(RegExp(pattern,
multiLine: multiLine,
unicode: unicode,
caseSensitive: caseSensitive,
dotAll: dotAll));
}