call method

  1. @override
Object? call(
  1. Interpreter interpreter,
  2. List<Object?> arguments,
  3. Map<Symbol, Object?> namedArguments
)
override

Implementation

@override
Object? call(Interpreter interpreter, List<Object?> arguments,
    Map<Symbol, Object?> namedArguments) {
  Color color = const Color(0xFF000000);
  var colorParsed = namedArguments[const Symbol('color')];
  if (colorParsed != null) {
    color = colorParsed as Color;
  }
  double width = 1.0;
  var widthParsed = namedArguments[const Symbol('width')];
  if (widthParsed != null) {
    width = widthParsed as double;
  }
  BorderStyle style = BorderStyle.solid;
  var styleParsed = namedArguments[const Symbol('style')];
  if (styleParsed != null) {
    style = styleParsed as BorderStyle;
  }
  BorderRadius borderRadius = BorderRadius.zero;
  var borderRadiusParsed = namedArguments[const Symbol('borderRadius')];
  if (borderRadiusParsed != null) {
    borderRadius = borderRadiusParsed as BorderRadius;
  }
  return TableBorder.all(
    color: color,
    width: width,
    style: style,
    borderRadius: borderRadius,
  );
}