entertainMe method
Implementation
void entertainMe(String _caller, String _msg) {
print(':musical:mxx: C: $_caller msg: $_msg ');
if (canPlayPiano) {
print(' $mxC.mxLOGO : Playing piano');
} else if (canConduct) {
print(' $mxC.mxLOGO : Waving hands');
} else {
print(' $mxC.mxLOGO : Humming to self');
}
///
mxC.mxLogL.add(':musical:msg:C: $_caller Msg: $_msg');
}