entertainMe method

void entertainMe(
  1. String _caller,
  2. String _msg
)

Implementation

void entertainMe(String _caller, String _msg) {
  print(':musical:mxx:     C: $_caller  msg:  $_msg ');
  if (canPlayPiano) {
    print(' $mxC.mxLOGO : Playing piano');
  } else if (canConduct) {
    print(' $mxC.mxLOGO : Waving hands');
  } else {
    print(' $mxC.mxLOGO : Humming to self');
  }

  ///
  mxC.mxLogL.add(':musical:msg:C:  $_caller  Msg: $_msg');
}