initRumba method
void
initRumba()
setting loop variables to beginning state
Implementation
void initRumba() {
print('------------>>-->>-- init Rumba ------------>>-->>--');
dev.howToN
.add(':initRumba: howTo : Keep track that ALL notes get marked ');
dev.innoN.add(
':init:Rumba: CHECK-IN-NUMBER for every NOTE, that all notes are in count.');
rumbaBuf.writeln('------------>>-->>-- init Rumba ------------>>-->>--');
rumbaB = true;
usherB = true;
dawoAppB = true;
missionB = true;
}