actorMill method
void
actorMill(
- dynamic actor,
- dynamic action
Maybe not needed, when #actor is handled in lib-local functions. Method to run actual actor-change procedure.
Implementation
void actorMill(var actor, var action) {
/// RULE: #actor every #actor deletes it's own name when op-done, and
/// --- returns previous actor, if it,s operation is not done. #Glorious.
// #CODE
}