animateStadium static method
Implementation
static OnAnimatePath<Offset> animateStadium(
Offset o, double direction, double r) {
Offset topOf(Offset p) =>
p.direct(direction - DoubleExtension.radian_angle90, r);
Offset bottomOf(Offset p) =>
p.direct(direction + DoubleExtension.radian_angle90, r);
final oTop = topOf(o);
final oBottom = bottomOf(o);
final radius = Radius.circular(r);
return (current) => (size) => Path()
..arcFromStartToEnd(oBottom, oTop, radius: radius)
..lineToPoint(topOf(current))
..arcToPoint(bottomOf(current), radius: radius)
..lineToPoint(oBottom);
}